Your vibe coded app works. Now fix the experience.
Clean up a vibe-coded app by reviewing user journeys, hierarchy, tokens, components, responsive behavior, and real states. Keep design QA separate from the engineering review of authentication, data, payments, and permissions.
Ahmed JamalInsights

Start with the prototype
AI coding tools make early product building much faster.
A founder describes a flow.
The tool produces screens.
The main path works.
A demo appears in days instead of weeks.
The next problem often shows up later.
Every new screen introduces another spacing rule.
Buttons drift.
Forms behave differently.
Empty states were never planned.
Loading and error states feel improvised.
Mobile layouts break the hierarchy.
The product works, but the experience feels assembled one prompt at a time.
Community discussions around vibe coded products often describe the same visual pattern, generic gradients, repeated component libraries, inconsistent interaction rules, and interfaces which feel finished from one screenshot but weak across a full journey.
The answer is not an automatic rewrite.
Start by separating product design problems from engineering risk.
A working prototype proves the idea runs. A product experience needs a second pass.
Build consistency
First, map the important user journeys.
Sign up.
Core task.
Settings.
Billing.
Error recovery.
Account changes.
Any action tied to trust or money.
Then inventory the interface.
Typography.
Spacing.
Color roles.
Buttons.
Inputs.
Cards.
Navigation.
Modals.
Tables.
Feedback messages.
Empty states.
Loading states.
Error states.
A small token system gives the product one visual language.
A component system gives repeated controls one behavior.
Do not restyle every screen separately.
Fix the system first, then apply the system across screens.
Next, review hierarchy.
Every screen needs one clear priority.
A dashboard with six equal cards and five equal buttons makes the user decide where to look before the user starts the real task.
Reduce visual competition.
Group related information.
Make primary actions clear.
Keep secondary actions available without giving every action the same weight.
Review real states
Prototype demos usually show the happy path.
Products live in the other states too.
What happens with no data?
What happens during loading?
What happens after failure?
What happens after success?
What happens when text becomes long?
What happens on a small screen?
What happens when a user returns after several weeks?
What happens when permissions change?
Design these states before real users find them.
Accessibility belongs in the same pass.
Check contrast, labels, focus behavior, keyboard access, error messages, tap targets, and readable mobile type.
Engineering review stays separate.
A design pass does not prove the code is secure, maintainable, or production ready.
Authentication, private data, payments, secrets, dependencies, backend permissions, and security sensitive logic need the right engineering review.
The useful split is clear.
Design review makes the product coherent and usable.
Engineering review makes the system safer and maintainable.
Do both before treating a fast prototype like a mature product.


